Polaris

Polaris is a mini game framework I made for Unity 2018, incorporating essential features that Unity didn’t otherwise implement in hopes it would make development faster. As I transitioned to Unreal Engine, I have no made no new developments for Polaris.

Tip: Click the blue title to see more about the project.

Polaris Terminal

Polaris Terminal is a Unity plugin that allows developers to implement a featured developer console, command system and logging system for their game.

Terminal

Polaris IO

Polaris IO makes it simpler to use common IO operations in Unity, as well as .NET in general. It doesn’t really add anything new. It is simply a wrapper that gives you platform-independent, higher-level and a consistent approach to common IO options.

Built-in and streamlined support for

Polaris Options

Polaris Options is a Unity plugin that allows developers to easily create, set and manage user options within their game. It is designed to be a complete replacement for Unity PlayerPrefs that offers more features whiles being just as easy to use.